Game engine architecture: volume i, foundations of game engine development

Auteur :
Gregory, Jason
Éditeur :
Taylor & Francis Ltd
ISBN :
9781032443089
Date de publication :
30 janv. 2026
Dimensions :
25,4 x 17,8 cm
Poids :
453 g
Langue :
Anglais
Pays d'origine :
Grande Bretagne
In this fourth edition, Jason Gregory presents both the theory and practice of game engine software development. The broad range of technologies and techniques used by AAA game studios are each explained in detail, and their roles within a real industrial-strength game engine are illustrated.