Game feel: a game designer's guide to virtual sensation
Auteur :
Swink, Steve
Éditeur :
Taylor & Francis Inc
ISBN :
9780123743282
Date de publication :
13 oct. 2008
Dimensions :
24,6 x 18,9 cm
Poids :
749 g
Langue :
Anglais
Pays d'origine :
USA
Feel" is the essence of human-computer interaction. It is the single most important (yet often overlooked) element in games that makes the game art form unique. No other traditional art form like film, literature, music encompasses interactivity, as games do. This book bring "feel" to the forefront and gives it a proper voice.