Game physics engine development: how to build a robust commercial-grade physics engine for your game
Auteur :
Millington, Ian
Éditeur :
Taylor & Francis Inc
ISBN :
9780123819765
Date de publication :
23 juil. 2010
Dimensions :
23,5 x 19,1 cm
Poids :
1040 g
Langue :
Anglais
Pays d'origine :
USA
Veteran game programmer/consultant/author Ian Millington brings us a newly revamped and updated edition to a KEY game text that covers the full process of building a physics engine from start to finish--including NEW coverage on casual games and collision detection.