Level design for games: creating compelling game experiences
Auteur :
Co, Phil
Éditeur :
Pearson Education (US)
ISBN :
9780321375971
Date de publication :
8 févr. 2006
Dimensions :
23,1 x 18,8 x 1,9 cm
Poids :
614 g
Langue :
Anglais
Pays d'origine :
USA
And at the core of a game development team are the level designers: the people who create the spaces and environments that you move through while playing the game. This work starts at the beginning of the game development process, explaining the level designer's role in the preproduction phase, and then moves in to the production phase.