Rigging for games: a primer for technical artists using maya and python
Auteur :
Assaf, Eyal
Éditeur :
Taylor & Francis Ltd
ISBN :
9780415743051
Date de publication :
1 déc. 2015
Dimensions :
23,5 x 19,1 cm
Poids :
730 g
Langue :
Anglais
Pays d'origine :
Grande Bretagne
Using the real world production of the animated short and video game Tin Girl as the foundation for learning, you will be shown how to create rigs for a 3D cinematic, and then how to modify those rigs to be ready for game production using popular video game engines.