Fundamentals of c/c++ game programming, the: using target-based development

Auteur :
Beuken, Brian
Éditeur :
Taylor & Francis Ltd
ISBN :
9781032864723
Date de publication :
14 oct. 2025
Dimensions :
25,4 x 17,8 cm
Poids :
453 g
Langue :
Anglais
Pays d'origine :
Grande Bretagne
This book gives novice coders an understanding of the methods and techniques used in professional games development. Projects are designed to help develop and strengthen problem solving and basic C/C++ skills. The book also helps to develop familiarity with Microsoft Visual Studio's ability to target and use fixed/restricted hardware.