3ds max basics for modeling video game assets, volume 1: model a complete game environment and export to unity or other game engines

Auteur : Culbertson, William
Éditeur : Taylor & Francis Ltd
ISBN : 9781041273950
Date de publication : 17 nov. 2026
Dimensions : 25,4 x 17,8 cm
Langue : Anglais
Pays d'origine : Grande Bretagne

3ds Max Basics for Modeling Video Game Assets, Volume 1 is a project-based introduction to 3D modeling designed for students, educators, and beginners entering the world of game development. Written by a veteran instructor and industry artist, the book applies real-world workflows to teach foundational skills using Autodesk 3ds Max.

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