3ds max basics for modeling video game assets, volume 1: model a complete game environment and export to unity or other game engines
Auteur :
Culbertson, William
Éditeur :
Taylor & Francis Ltd
ISBN :
9781041273967
Date de publication :
17 nov. 2026
Dimensions :
25,4 x 17,8 cm
Langue :
Anglais
Pays d'origine :
Grande Bretagne
3ds Max Basics for Modeling Video Game Assets, Volume 1 is a project-based introduction to 3D modeling designed for students, educators, and beginners entering the world of game development. Written by a veteran instructor and industry artist, the book applies real-world workflows to teach foundational skills using Autodesk 3ds Max.