Game character creation with blender and unity
Auteur :
Totten, Chris
Éditeur :
John Wiley & Sons Inc
ISBN :
9781118172728
Date de publication :
6 juil. 2012
Dimensions :
21,0 x 15,0 x 2,5 cm
Poids :
610 g
Format :
book
Langue :
Anglais
Pays d'origine :
Grande Bretagne
A complete guide to creating usable, realistic game characters with two powerful tools Creating viable game characters requires a combination of skills. This book teaches game creators how to create usable, realistic game assets using the power of an open-source 3D application and a free game engine.