3ds max basics for modeling video game assets: volume 1: model a complete game environment and export to unity or other game engines
Auteur :
Culbertson, William
Éditeur :
Taylor & Francis Ltd
ISBN :
9781138345065
Date de publication :
24 avr. 2019
Dimensions :
25,4 x 17,8 cm
Poids :
920 g
Langue :
Anglais
Pays d'origine :
Grande Bretagne
The goal of this book is to teach the fundamentals of 3d modeling video game assets in a simplified, logical progression, optimized for learning at a beginner level. A textbook for learning 3d modeling fundamentals, this step-by-step lesson book builds the readers modeling skills through a series of modeling exercises.