Game physics engine development: how to build a robust commercial-grade physics engine for your game
Auteur :
Millington, Ian
Éditeur :
Taylor & Francis Ltd
ISBN :
9781138403123
Date de publication :
26 juil. 2017
Dimensions :
23,5 x 19,1 cm
Poids :
1180 g
Langue :
Anglais
Pays d'origine :
Grande Bretagne
Physics is really important to game programmers who need to know how to add physical realism to their games. In video games, the physics engine uses real-time physics to improve realism. This book aims to take readers through the process of building a complete game-ready physics engine from scratch.