Procedural storytelling in game design
Éditeur :
Taylor & Francis Ltd
ISBN :
9781138595316
Date de publication :
26 mars 2019
Dimensions :
23,4 x 15,6 cm
Poids :
740 g
Langue :
Anglais
Pays d'origine :
Grande Bretagne
Thoroughly updated collection of chapters covering procedural generation in video game development where the games themselves create their play areas, objects and stories based on a set of rules, rather than relying on the developer to handcraft each element individually. Examines content and system creation.