Learning in real and virtual worlds: commercial video games as educational tools
Auteur :
Lacasa, P.
Éditeur :
Palgrave Macmillan
ISBN :
9781349457120
Date de publication :
20 sept. 2013
Dimensions :
21,6 x 14,0 cm
Langue :
Anglais
Pays d'origine :
Grande Bretagne
Packed with critical analysis and real-life examples, this book explores how children's video games can cultivate learning. Lacasa takes several commercial video games and shows how they can be used both in and out of the classroom to teach initiative and problem-solving, encourage creativity, promote literacy, and develop reasoning skills.