Computer graphics programming in opengl with c++
Auteur :
Gordon, Scott / Clevenger, John
Éditeur :
De Gruyter
ISBN :
9781501522598
Date de publication :
9 mars 2024
Poids :
1226 g
Langue :
Anglais
Pays d'origine :
USA
Includes step-by-step instruction on modern OpenGL 4.0+ GLSL shader programming with C++, along with the theoretical foundations of 3D computer graphics. Every shader stage is explored, from the basics of modeling, textures, lighting, shadows, etc., through advanced techniques such as tessellation, noise maps, water, and stereoscopy.