Game engine architecture
Auteur :
Gregory, Jason
Éditeur :
Gregory, Jason
ISBN :
9781568814131
Date de publication :
15 avr. 2009
Dimensions :
21,0 x 15,0 x 2,5 cm
Poids :
1698 g
Format :
Unsewn / adhesive bound
Langue :
Anglais
Pays d'origine :
Grande Bretagne
Explores 3D game engine architecture. This book covers software architecture principles in the context of game engine design, investigates the subsystems typically found in a real production game engine, surveys engine architectures from actual shipping games, and explores how the differences between game genres can affect engine design.