Physics for game programmers
Auteur :
Palmer, Grant
Éditeur :
APress
ISBN :
9781590594728
Date de publication :
1 mai 2005
Dimensions :
23,5 x 19,2 x 2,6 cm
Poids :
821 g
Langue :
Anglais
Pays d'origine :
USA
This book illustrates how to infuse compelling and realistic action into game programming without a college-level physics background. It covers the basic physics and mathematical models and then shows clearly how to implement the basics to accurately simulate the motion and behaviour of cars, planes, projectiles, rockets and boats.