Procedural content generation via machine learning: an overview
Auteur :
Guzdial, Matthew / Snodgrass, Sam / Summerville, Adam J.
Éditeur :
Springer International Publishing AG
ISBN :
9783031167218
Date de publication :
7 déc. 2023
Dimensions :
24,0 x 16,8 cm
Langue :
Anglais
Pays d'origine :
Suisse
This book surveys current and future approaches to generating video game content with machine learning or Procedural Content Generation via Machine Learning (PCGML). PCGML addresses the use of computers to generate new types of content for video games (game levels, quests, characters, etc.) by learning from existing content.