World of games: technologies for experimenting, thinking, learning, the: xxiii professional culture of the specialist of the future, volume 2
Éditeur :
Springer International Publishing AG
ISBN :
9783031480188
Date de publication :
19 nov. 2024
Dimensions :
23,5 x 15,5 cm
Langue :
Anglais
Pays d'origine :
Suisse
It also reflects the human condition in this world of games as it becomes a digital world. We are living in a World of Games where every game is a world through which we learn about the world. A World of Games is fun and engaging, but it also provides deceptive pleasures.