User experience for serious games in virtual reality
Auteur :
Kojić, Tanja
Éditeur :
Springer International Publishing AG
ISBN :
9783031755293
Date de publication :
29 nov. 2024
Dimensions :
23,5 x 15,5 cm
Langue :
Anglais
Pays d'origine :
Suisse
The primary purpose of this work is to evaluate and identify different influences on User Experience (UX) for VR serious games, intending to narrow the research gap between Influencing Factors (IFs), UX, and design guidelines for VR serious games.