Choosing and using digital games in the classroom: a practical guide
Auteur :
Becker, Katrin
Éditeur :
Springer International Publishing AG
ISBN :
9783319791753
Date de publication :
14 juin 2018
Dimensions :
23,5 x 15,5 cm
Langue :
Anglais
Pays d'origine :
Suisse
Beginning with a look at the history of games in education and the context for digital games, this book guides readers through various methods of serious game implementation, including the Magic Bullet Model, which focuses on the player's point of view of the game experience.