Subconscious learning via games and social media
Éditeur :
Springer Verlag, Singapore
ISBN :
9789811013683
Date de publication :
23 oct. 2016
Dimensions :
23,5 x 15,5 cm
Langue :
Anglais
Pays d'origine :
Singapour
This book provides a detailed update on the applications of Serious Games in Healthcare and Education sector. Subconscious Learning via Games and Social Media will share expert opinions on the development and application of game technologies for health-related serious games.